August 17th, 2008
Ever wonder how the modern video game console controller came to be? Well, thanks to the ingenious Sock Master, we now have a pretty good idea. Here’s a little tidbit from his “study” entitled “Sock Master’s Game Console Controller Family Tree”:
How did the current home-console controllers come to be? How have they evolved? You may […]
By Joel -- 1 comment
July 31st, 2008
I’m currently watching a video on the history of video games by YouTube user applemctom, and my wife, Joyce, keeps asking me why I know majority of the games featured in the video. I guess my video games addiction is finally showing, eh? To test my mettle, I tried to list down in order all […]
By Joel -- 0 comments
July 30th, 2008
I’ve found this neat video on the Video Games Crash of 1983 by Normal Caruso, and all I can say after watching it from start to finish is, “Whoa!” Well, if we believe all points that Norman raised in the video, particularly the supposed factors that contributed to the fall of the video games industry […]
By Joel -- 0 comments
June 30th, 2008
It’s really amazing what video game developers can do with today’s technology. I remember playing Street Fighter on the Nintendo Family Computer and that game is a far cry from today’s version of Street Fighter. Viewing several videos of fights between Ken and Ryu has made my loins ache for a good gaming rig on […]
By Joel -- 3 comments
April 30th, 2008
Did you know that there have been at least 63 video game consoles and personal computers in the past 50 years? Well, I didn’t … honestly. So imagine my surprise when I came across this video:
The author of this mish-mash, however, missed the entire Apple line of personal computers. I owned an Apple IIc, so […]
By Joel -- 1 comment
March 15th, 2008
Well, it’s just how I see them, father and son (or mother and daughter). I remember looking for a PC version of Puzzle Bobble, also known as Bust-A-Move, a few years back but ended up downloading a copy of Dynomite, which is pretty similar.
What the hell was I doing looking for an arcade game when […]
By Joel -- 0 comments
February 16th, 2006
Kikizo Games were recently honored with a interview with Sega’s Yu Suzuki, head of AM Plus and games innovator extraordinaire.
In the interview, Suzuki talks about his forthcoming arcade project, a touch screen pyrokinesis-em-up called Psy-Phi, what he makes of the Revolution controller and briefly touches upon the impending console war. However, Suzuki’s most exciting revalation […]
By Jonic Linley -- 1 comment
February 8th, 2006
To my mind, Codemasters’ Sensible Soccer is one of the finest soccer games ever made (seeing as though I’m from the UK I should technically say ‘football’, but I think soccer’s a funnier word). I’m incapable of effectively communicating the giddy elation, the unadulterated joy that has been bestowed upon me by learning that an […]
By Jonic Linley -- 1 comment
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