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Re:Retro

Archive for the ‘Strategy’ Category

July 16th, 2008

Conflict: Master diplomacy and warmongering in this classic

What do you do if you only have a 386 PC on your desk and need to sate this craving for world domination? Why, play Conflict: Middle East Political Simulator, of course. And this is exactly what I did back in 1994, when I had been stuck for hours on end manning the editorial offices […]

By Joel -- 0 comments

July 6th, 2008

Whatever happened to Strategic Simulations Inc.?

I’ve been asking this question since the early 2000s, and I don’t know for the life of me why I didn’t bother looking the answer up with Google, or any other search engine for that matter. Maybe it’s because I don’t want to ruin the mystery. It turns out, however, that the disappearance of Strategic […]

By Joel -- 0 comments

May 11th, 2008

Dungeon Keeper: Going back to basics

Okay, I’m stumped. Not that I mind, really. Not much anyway. It’s a little annoying knowing that you can’t beat a video game that you’ve played before. I’ll get over it, though.
Before I begin another mind-numbing round of Dungeon Keeper, which is, to me, one of the best games ever produced by Bullfrog Productions, I’m […]

By Joel -- 2 comments

May 11th, 2008

Dungeon Keeper: Trying to keep up

By trying to keep up, I mean my futile attempts to keep up to the game as memories of playing it more than a decade ago flood my video game-addled head.
After a few hours (yeah, right) of playing Dungeon Keeper again, I still can’t make heads or tails of how the game works, despite having […]

By Joel -- 0 comments

May 9th, 2008

Dungeon Keeper: Being nasty and lovin’ it

Well, at least that’s how I see my role in this video game where you get to slap the butts of goblin slaves and other monsters to keep them in line and do your bidding.
Dungeon Keeper is a PC-based strategy game released by Bullfrog Productions in 1997. Gosh, has it really been a decade? Going […]

By Joel -- 0 comments

April 29th, 2008

Starcraft: Beginner booboos and how to counter them #1

Ahhh, Starcraft … playing it again, even against the AI, brings back fond memories of weeks of multiplayer mayhem with close friends at our small network gaming cafe. Starcraft was perhaps the second most played network game at our little nook, the first being (what else?!) Counter-Strike.
Going back to my memories of Starcraft, I recall […]

By Joel -- 0 comments

April 12th, 2008

Total Annihilation: General strategies

I’m going to wrap up my Total Annihilation series (at least for the meantime) and focus on coming up with guides for older video games. I apologize for letting it drag on for about three days. The allure of playing Total Annihilation again was just too damn irresistible. Although, I must admit, playing the game […]

By Joel -- 0 comments

April 11th, 2008

Total Annihilation: Beat the AI (and unsuspecting players) in five minutes

Whew! All that talk about real-time strategy games and Cavedog’s Total Annihilation got me so het up that I decided to dig up my old copy of the game and play it. And with the opening sequence playing on my computer screen, memories started pouring in.
I remember one night in particular. I was on my […]

By Joel -- 0 comments

April 10th, 2008

Countless hours of real-time strategy

I just got off the telephone after three hours of reminiscing with good friend Relly Carpio, a reporter of Inquirer.net’s gaming blog, hackenslash. While much of our conversation was about friends, family, and college life, about an hour had been about video games we used to play—and play a lot (for obvious reasons; we are […]

By Joel -- 0 comments

March 16th, 2008

Archon: Battle chess, anyone?

How many of you have watched the Harry Potter movies? Okay. How many of you remember watching Harry and Ron Weasley play a round of Wizard Chess, with Hermione Granger commenting how barbaric the game is? No, this post is not about an old Harry Potter video game since the Boy Who Lived probably wasn’t […]

By Joel -- 0 comments

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