Double Dribble? Arch Rivals seems better
Curious. I remember playing Double Dribble. I remember enjoying every minute I spent playing Konami’s sports masterpiece on my Nintendo Entertainment System. I remember executing those righteous dunks with my faceless players. So what’s so strange about my recollection?
This picture comes to mind whenever I think of Double Dribble:

Actually, according to some serious retro gamers I know, my thoughts aren’t too garbled. Hmmm, let’s look for an example. Ahh, here … let me quote Dr. Jeebus, who commented on Double Dribble’s inclusion in Syd Lexia’s Top 100 NES Games Ever.
I found it kinda hard to get into this game (Double Dribble) knowing that I could be playing Arch Rivals and pulling down my opponent’s pants. Funny how they all wore boxers with hearts on them. You just don’t see that anymore …
LOL!
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POSTED IN: Arcade, Arcade Games, Commodore, Discussion, NES, Nintendo, Re:Retro
5 opinions for Double Dribble? Arch Rivals seems better
b5media - The VGC delivers the goods post-E3
Jul 24, 2008 at 12:40
[…] Double Dribble? Arch Rivals seems better (Re:Retro) […]
angelo
Jul 24, 2008 at 12:46
As a guy who only became an NBA fan within the decade, I regret not being one when this came came out. I know that if I was I would have found this game cooler than I remembered it to be. Still fun though!
Frankie 1337
Jul 26, 2008 at 14:22
Yeah, Arch Rivals is still a fantastic game. I recently posted a review of it on my blog, actually. Gave it four stars, and that’s based on today’s standards.
Double Dribble…not so much. I remember the cut-aways for dunking and such were a huge deal back in the day, but now, they’re pretty laughable.
Joel
Jul 27, 2008 at 04:30
Ei, Frankie. Just dropped by your blog. Pretty 1337. Hehe. Yeah, Arch Rivals is still a pretty cool game, even based on today’s standards.
Don’t discount Double Dribble, though. Frankly, I’d rather play Double Dribble than the NBA Live series. :)
Frankie 1337
Jul 27, 2008 at 11:19
Hey, true that. In a weird way, those cheesy little dunking “cutscenes” will always be more impressive to me than lifelike jersey physics and real-time sweat.
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